Cargo TiltTürkçe

Cargo Tilt

Relaxing logic puzzle, offline

Load every crate without flipping the ship. Lean one way to make room on the other. Mind the duck.

Free to playWorks offlineiPhone and Android

A few moments from the game

Three short loops, built from real frames of the current build. Nothing here is a mock-up.

Animation: a blue crate flies from the dock onto the ship's deck, and the ship tilts to one side as it lands.
Loading and leaning Tap a crate and it flies aboard — and the ship leans. You can see how far she will lean before you tap.
Animation: a crane lifts a crate onto an already overloaded ship, the ship rolls over and sinks, and a rubber duck floats above the wreck.
A capsize Put the weight on the wrong side and over she goes. A free replay then shows the exact move where it went wrong.
Animation: the sky over the harbour darkens as the wind forecast advances, and the loaded ship heels further over.
The wind rises The forecast for the whole level is visible before your first move. As the wind rises, deck stacks have to stay lower — and it advances one step per move, never by the clock.

If your device is set to reduce motion, every loop on this page — the harbour at the top included — is replaced by a single still frame.

Screenshots

From the build, not from a store mock-up.

The harbour map screen: a grid of numbered level buttons over the sea, with a small ship at the bottom and a coin balance at the top.
Choosing a level on the harbour map.
A level in play: a ship floating level above a red, green and yellow tilt meter, with three crate stacks waiting on the dock.
A level in play. The meter under the hull shows the lean.
The in-game Fair Cargo Promise screen, listing four commitments about solvability, free replays and difficulty.
The Fair Cargo Promise, shown inside the game.
The Daily Cargo screen showing a calendar tile with the day's number and a row of small ship markers for the streak.
The daily puzzle, the same for everyone.

What's on board

The pieces the puzzle is built from.

  • One tap per moveEasy to play with one hand.
  • Hatch coversFill the hold below deck before the deck spot above it opens.
  • A wind forecastVisible for the whole level before your first move.
  • A daily puzzleThe same one for everyone, every day.
  • Things to collectShips, paint, flags and harbour decorations — you always know what you get.
  • No connection neededIt plays offline.

What this game does not do

The short list of things we have deliberately kept out.

  • Time pressure. No timers, no countdowns and no lives in any puzzle — and no energy system. Take all the time you like.
  • Ads inside a puzzle. An ad never interrupts a level you are playing and never follows a capsize, and one never appears in the daily puzzle. Retrying is always free.
  • Luck. Every level is checked by a solver, so it can always be beaten without hints or boosters.
  • Loot boxes. Ships, paint, flags and harbour decorations are there to collect — you always know what you get.
  • A connection. It plays offline. No wifi needed.

Honest about ads: Cargo Tilt is free to play, supported by ads and optional purchases. There is exactly one full-screen ad in the whole game. It can appear after you win a campaign level and close the results screen yourself, from level 30 onwards — at most once per session and three times a day, and never in your first session. Every other ad is a rewarded ad: you start it yourself, and skipping it never costs you progress. A one-time “Remove Ads” purchase takes the full-screen ad away for good.